![]() ![]() ![]() The ability to destroy virtually anything in the game, and the accompanying audio and visual effects of the explosions, were widely applauded. In particular, the controls were considered unnecessarily complicated and the animations were considered jerky and awkward. Most critics felt that the console ports were successful at bringing over the elements that had made the game appealing on PC, but could have been better. While he agreed that blowing things up in the game is satisfying, he described the game as an exciting yet thoughtful shooter with controls akin to Fade to Black, effective cinematic elements, a "deep" and "believable" storyline, and some relevant satirizing of the news media. " Rod White of Computer Games Magazine disputed GameSpot and Next Generation's characterization of Crusader: No Remorse as a mindless "shoot everything in sight" game, pointing out that shooting certain people prevents the player from receiving helpful advice, and in some cases even makes it impossible to complete the mission. He summarized that it "has all the elements it takes to be an outstanding title: an original interface, killer graphics, spectacular sound. A reviewer for Next Generation made the same criticisms of the cutscenes and controls, and likewise felt the game to be outstanding in spite of these flaws. ![]() GameSpot's Ron Dullin called it "so viscerally exciting that its shortcomings can be overlooked." He elaborated that while the story and full motion video cutscenes are cheesy and the controls "can send your character jumping across the screen without warning", the graphics make the "amoral" pleasures of killing innocent people and destroying harmless pieces of scenery gratifying enough for the game to feel like pure fun. Crusader: No Remorse was enthusiastically received by critics. ![]()
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